![]() ![]() It can do incredible damage point-blank to just about anything made out of flesh, owing to the large number of pellets fired. However, the Shotgun does not have an armor-piercing equivalent, so you may want to consider using it as an anti-personnel weapon and loading it with Anti-Personnel Shotgun Shells instead.ĭescription: Somewhat less common than Rifled Slugs, but this ammo is probably what makes the Shotgun worth using. They are reasonably accurate, and do decent damage against armored and soft targets, and are more than plentiful. ![]() Of course, they're also a lot less useful against organic targets, so avoid firing at the Many with these if you can.ĭescription: The Shotgun is a go-to for much of the game, and Rifled Slugs are its go-to ammunition. Use these against the tougher robots you come across, like Military Bots, rather than against weaker enemies like Protocol Droids. However, it's also the most rare type of bullet available, especially early on, and even by the end of the game you may not have enough to fully fill an upgrade Assault Rifle's clip. Just avoid wasting it on armored enemies, like robots.ĭescription: As the name implies, this ammo is perfect for taking down mechanical foes. It's fairly plentiful, and generally far more useful when facing soft targets. ![]() However, given that Anti-Personnel and Armor-Piercing Bullets are more effective against different enemy types, Standard Bullets are best used early on when special ammo is limited, as a backup, or spent on cannon fodder.ĭescription: This ammo works excellently when fighting Annelids and part-human enemies like Hybrids. This ammo is the standard issue for both the Pistol and Assault Rifle, and deals decent damage. Below you'll find a list of all of them.ĭescription: Probably the most common ammunition in the game. What good are guns without ammo? You'll find a wide variety of ammunition types throughout System Shock 2, and several weapons draw from the same pool of ammo, or have multiple ammunition types available, with different effects. ![]()
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